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Re: liquid effects on shapes

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Thanks Rick.

 

Very well explained and a good solution.

 

The turbulent displace also gives a good result, probably not as good as the real drops, but it's ok.

 

My approach:

 

Step1: Create a shape layer with an elipse. That elipse should be bigger than comp size, so that it is totally filling the screen.

Step2: Add an extra elipse within the shape layer.

Step3: Add a Merge paths.

Step4: Animate each elipse so that the inner elipse is growing outside.

 

Screen Shot 2014-09-07 at 22.55.47.png

Screen Shot 2014-09-07 at 22.55.59.png

Screen Shot 2014-09-07 at 22.56.04.png


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