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Photoshop CC 3D seams - Strange distortions when pierces the UV's

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Im having problems with the project painting on photoshop cc 3D mode, when I try to draw a line that pierces the uv's the brush get a strange distortion, I try a few things that however minimize the problem such like Unlit Texture and increase the size and Resolution of my Diffuse map but I still have those ugly seams on my mesh such like this Gyazo - cd605fd4be53752751651e2ad798b09d.png I wonder if as any way to fixed this problem


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