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Re: No longer able to submit app to iTunes.

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Just to report my experience with the fix (windows version) Pahup posted on page 3 of this thread. I am using some ANEs and I got the following error message when trying to package the app. I haven't figured out which particular ANE is causing the problem yet. But all the ANEs are kind of important for me so I am out of luck at this moment...

 

Undefined symbols for architecture armv7:

  "___divmodsi4", referenced from:

      __ZN12BlockedCodec12CalcGridSizeEiiPi in libRuntimeHMAOT.arm-air.a(ZlibCod

ec.o)

      __ZN12BlockedCodec11SetupBlocksEii in libRuntimeHMAOT.arm-air.a(ZlibCodec.

o)

  "___udivmodsi4", referenced from:

      __ZN11FlashString9AppendIntEli in libRuntimeHMAOT.arm-air.a(flashstring.o)

 

 

      __ZN7avmplus6String12hashCodeUIntEj in libRuntimeHMAOT.arm-air.a(StringObj

ect.o)

      _sqlite3BitvecSet in libRuntimeHMAOT.arm-air.a(sqlite3_all.o)

      _sqlite3BitvecTest in libRuntimeHMAOT.arm-air.a(sqlite3_all.o)

      _sqlite3BitvecClear in libRuntimeHMAOT.arm-air.a(sqlite3_all.o)

      __ZL10II_samplesP10mad_bitptrPK10quantclassPl in libRuntimeHMAOT.arm-air.a

(layer12.o)

      __ZL14scale_rationalmmm in libRuntimeHMAOT.arm-air.a(madtimer.o)

      ...

ld: symbol(s) not found for architecture armv7

Compilation failed while executing : ld64

 

EDIT:

In fact, even if I take out all the ANEs, the package will be successful, but the resulting .ipa file can't be installed on my test device. It says install failed. With previous sdk (air version 14) and everything else the same, installation is no problem. Not sure if this has anything to do with the flashdevelop difficulty I reported earlier. Hopefully the final solution will work in my situation also. (please, please ...)

 

EDIT AGAIN:

Hi, Pahup,

You said when posting the fix on page 3,

Please note, this SDK also sets the MinimumOSVersion to 6.1 in the info.plist of the resulting IPA.

Does that mean the device installing the resulting app must have minimum iOS version 6.1? That would explain my problem installing the packaged .ipa file because my test device has iOS 6.0. But this would be a big limitation. We can't make app for people with iOS 6.0 and below anymore? Is there anyway to not have this limitation?


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